Adds a burn effect to your attacks! Your target will -2HP on the next day!
1WM
WW-02 = _Bomb Extra_
Adds an extra 3HP of damage to your attacks! Will only hit 1 person!
3WM
WW-03 = _Bazooka_
Adds an extra 1HP of damage to your attacks and will explode in 2 ways -2HP, meaning you hit the user you want to hit with your attack and choose another 2 users you want to hurt!
5WM
Level II WW-04 = _Bomb Extra Extreme_
Adds an extra 6HP of damage to your attacks! Will only hit 1 person!
6WM
WW-05 = _Cheap Shot_
Hurts 1 HP to a person. This equipment even can be used while you're paralysed, but you must buy it before you get paralysed!
1WM
Level III WWS-1 = Needle Flechette
Your target will -5HP. The target's attack power and defence will both be reduced by 1 for 2 days.
10WM
-- Edited by CRAZ1ah on Wednesday 19th of August 2009 10:11:54 AM
Adds a recover effect to your attack! You recover 4HP!
5WM
WD-02 = _Helping Wall_
After you use your attack, choose a person. Then you and that person will be protected by any attack!(Normal) You and that person will both heal 2HP for 2 days!
7WM
WD-03 = _Magic Barrier_
After you use your attack, you will be surrounded by a barrier that will protect you from any attack!(Skill) For 2 days!
10WM
WD-04 = _Shield Y_
Adds 1 defence to you for 2 days
4WM
Level II WD-05 = _Substitute_
You will -3HP and you will be protected from 3 attacks! The substitute will stay there until the 3 hits has been done to you!
5WM
WD-06 = _WM Guard_
You will lose WMs instead of HP when someone attacks you. You will be protected by your WMs for 3 days or until your are completely out of WMs.
8WM
Level III WDS-1 = Repair Wave
You will heal 5HP. You will not be affected by any war equipment for 3 days. (including War Terrain, Excluding Level III skills and vehicles) Choose 2 more people to heal 3HP each.
15WM
-- Edited by CRAZ1ah on Wednesday 19th of August 2009 10:19:28 AM
The person you hit with an attack can't use any skills for 3 days!
8WM
WE-02 = _Auto Log-On
After you attack, the person that you hit will hurt the same person for 3 days! You choose whom to hit for 3 days!
5WM
WE-03 = _Equip Switch_
You will take an equip from the person you hit, if that person has any!
5WM
WE-04 = _Living Remnants_
Only for User Ghost/Spirit. On the next day after you use this, you will be revived with 10HP. You will stay alive as your previous job (User Commander/Solder) until your 10HP is up. You can't recover while your alive and whoever that kills you won't count as a real kill.
4WM
Level II WE-05 = _Super Snipe_
You will destroy a skill from your target
6WM
WE-06 = _Fatal Arrow_
If your attack kills your target, you will get all of your targets WMs.
6WM
WE-07 = _Chain_
You will chain yourself with another person, so anything that happens to you or your target will affect the both of you! Will last for 2 days!
3WM
WE-08 = _Power Dropper_
Your target's power bar will drop by 3
5WM
Level III WES-1 = Hexa-Cross Break
Your target will be hit with 6 attacks in one go, -1HP per attack. If all the attacks hit, your target will miss 1 day. If not, your target will -1HP for 3 days.
8WM
-- Edited by CRAZ1ah on Tuesday 1st of September 2009 09:41:58 AM
-- Edited by CRAZ1ah on Tuesday 22nd of September 2009 06:33:49 AM
NOTE- It's called terrain because it effects everyone!
WT-01 = _Terrain Change-Grass_
Before your attack the battle field terrain will change to Normal. War normally on this grass field!
3WM
WT-02 = _Terrain Change-Fire_
Before you attack the battle field terrain will change to Fire. War with an added 1HP to all your attacks!
3WM
WT-03 = _Terrain Change-Ruins_
Before you attack the battle field terrain will change to Ruins. War at a defensive state, all of your attack deals 1HP less!
3WM
WT-04 = _Terrain Change-Town_
Before your attack the battle field terrain will change to Town. Everyone in the battle field will recover 1HP every turn!
5WM
WT-05 = _Terrain Change-Volcano_
Before your attack the battle field terrain will change to Volcano. If you are a Fire type you get to hurt an additional 2HP to anyone when you attack!
3WM
WT-06 = _Terrain Change-River_
Before your attack the battle field terrain will change to River. If you are a Water type you will always attack 1st!
3WM
WT-07 = _Terrain Change-Reactor_
Before your attack the battle field terrain will change to Reactor. If you are a Lightning type you can't miss days, instead if any user hurts you normally(Without a skill) they will miss 1 day!
3WM
WT-08 =_Terrain Change-Forest_
Before your attack the battle field terrain will change to Forest. If you are a Wood type you will recover 1HP everyday!
3WM
-- Edited by CRAZ1ah on Sunday 16th of August 2009 09:27:07 AM
Every user except you -5HP but you MUST miss 3 days! (Reactor Terrain is useless)
0WM
WS-03 = _Landmines_
Throw 3 landmines around you and if anyone attacks you, they will -2HP. The landmines will be there until all 3 are destroyed.
0WM
Level II WS-04 = _C4_
Plant a C4 on a person that will do 3HP damage. Will explode at anytime within 7 days whenever you want. After 7 days the C4 will disappear if not used!
0WM
Level III WSS-1 = Hyper Blaster
Whoever that doesn't do anything on the day use this skill will -3HP and -3WM on the next day!
0WM
-- Edited by CRAZ1ah on Wednesday 19th of August 2009 10:17:24 AM
-Provides a person with another set of HP but the user can't use their skills in the vehicle, User Equipment can be used. -A person can go in and out of their vehicle anytime and will attack after going in or out. -When you are in the vihicle, it will take any and all damage done. And if the vehicle's HP reaches 0, it will be destroyed and the you won't have it anymore. -You cannot have 2 vehicles at the same time! -When a User Ghost or a User Spirit is in their vehicles, you CAN hurt the vehicle! Note - You can't hurt yourself in a vehicle!
WV-01 = _Tank_
30HP
single hurt = -2HP , double hurt = -4HP
20WM
WV-02 = _Fighter_
35HP , Will not be affected by any terrain!
You can only double hurt 2 different users in one day!